A low-poly forest and mountain landscape at sunset
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On holdMetaterNo release date

Turkey Bois

Shotgun-powered flight, procedural forests, and one pilgrim who is never full.

01 / The game

Built around a mechanic you can explain in one sentence.

Turkey Bois is a cooperative arena shooter where recoil is movement, the map changes between runs, and feeding the pilgrim means surviving a forest full of armed turkeys together.

Developer
Metater
Publisher
Metater
Studio
Metater
Release
No release date
03 / Design

The systems behind the premise.

Developer and publisher — Metater · Game systems · Online co-op

01

Recoil is traversal

Every shotgun blast doubles as movement, turning combat into aerial routing and recovery.

02

Procedural runs

Changing forest layouts keep navigation, enemy pressure, and co-op decisions fresh.

03

Proximity voice

Spatial communication keeps a scattered team connected without flattening the sense of distance.

04

Connected systems design

The project brings networking, procedural generation, movement, and combat into one deliberately strange loop.

05 / Studio

Metater

Turkey Bois is currently on hold. If development resumes, it would continue as a shared project with a friend rather than as a solo release.

  • Unity
  • Online co-op
  • Procedural generation
  • Proximity chat